Shane Schick

Shane Schick is the editor of CommerceLab. A writer, editor and speaker who helps people create value with information technology. Shane is also a technology columnist with Yahoo Canada, an editor-at-large with IT World Canada, the editor of Allstream’s expertIP online community and the editor of a U.S. magazine about mobile apps called FierceDeveloper. Shane regularly speaks to CIOs and IT managers at events across Canada about how they can contribute to organizational success, and comments on technology trends as a guest on CBC, BNN, CTV and other programs.

CA Technologies: Why we're predicting 'experience-centric everything' in 2014

CA Technologies: Why we’re predicting ‘experience-centric everything’ in 2014

Unless you work in a corporate data centre, you might never have heard about CA Technologies, but that doesn’t mean you haven’t experienced its products and services. CA Technologies, whose Canadian branch is based in Toronto with several other offices across the country, makes software that manages everything from refrigerator-sized mainframe computers to business software. […]

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Punishments all innovators risk

Punishments all innovators risk

Some Silicon Valley bromides have become repeated so often they are now almost insufferable. The notion that behind every success are myriad failures, for example, or the sense that if someone’s not laughing at your big idea, it’s not something worth doing. Enough of that. It’s time to stop glossing over the obstacles to turning […]

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What the Goldilocks principle can teach Canadian gamification researchers

What the Goldilocks principle can teach Canadian gamification researchers

Yaniv Corem is the CEO & Founder of Playful Meme, a gamification design & consultancy firm with offices in Boston & Israel. Corem is also a co-author of the research paper, Got Skillz? Player Matching, Mastery, and Engagement in Skill-Based Games, which was featured at the recent Gamification 2013 conference in Stratford, Ont. Corem, a […]

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No one wants to learn your UX language

No one wants to learn your UX language

My first impression begins in a noisy, crowded coffee shop in the middle of downtown Toronto, with little more than 10 minutes before a friend will arrive to join me. I have downloaded the app, I open it up and suddenly realize I’m about to get an entirely new vocabulary. The app in question was […]

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Why UX design needs to teach people about news judgement

Why UX design needs to teach people about news judgement

I was only six years old when American journalist Bill Stewart was shot by National Guard Forces in Nicaragua in 1979, but when you’re surrounded by images of the event it’s not hard to imagine the sense of terror it created. The story of Stewart, who was reporting on the marching of rebel forces to […]

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Dr. Who, gamification pioneer

Dr. Who, gamification pioneer

It has been years – almost decades, I’m embarrassed to say – since I regularly watched the show, but I’ll admit that the moment I came across the Google doodle this past weekend, I was immediately sucked back into the world of Dr. Who. In celebration of the British series’ 50th anniversary, Google’s homepage featured […]

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Lane Becker outlines an adaptive path to commercialization success

Lane Becker outlines an adaptive path to commercialization success

His career has taken him from interaction designer to serial entrepreneur to author, but it’s the name of one of his first ventures – Adaptive Path – that continues to define the way Lane Becker approaches his work. Becker, who hails originally from Winnipeg but is now based in San Francisco, was in Toronto on […]

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Digital signs should be used to say something more than this

Digital signs should be used to say something more than this

There are probably a number of people who visit Notre Dame Cathedral in Paris hoping for some kind of message from above, but the first thing that caught my attention when I stepped inside this past summer were the large, very much man-made digital signs declaring SILENCE PLEASE. I probably shouldn’t have been surprised to […]

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The age-old fault line that runs through the gamification debate

The age-old fault line that runs through the gamification debate

Those who forget their history may be doomed to repeat it, but Sebastian Deterding suggests that in the case of gamification, they may also fail to recognize the subtle ways in which games have an impact on society. At the recent Gamification 2013 conference in Stratford, Ont., Deterding gave a keynote speech in which he […]

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The social media elements that make gamification irresistible

The social media elements that make gamification irresistible

It took me a while to figure out one I liked, but in the end the name I chose as my Twitter handle for the final week and a half before Halloween was “Count Schickula.” This felt like an important thing to do. Around the middle of October I started noticing several of the people […]

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